Gaming and Addictions
Some of you who know me know that I am a “reformed”
gamer. I was addicted to a game called
Warcraft. In the beginning I didn’t even
want to play with other people online, yet the game developers originally made
it so compelling, it was hard to leave.
I never gave it much thought in the beginning, but as I found myself
spending an inordinate number of hours seeking gear and higher status for my
characters, I realized that something wasn’t quite right.
At some point I realized that Warcraft designers built into
their game something called Intermittent Rewards. This is what compels gamblers. You have no control over the reward system
and you never know when you will receive that adrenaline hit. But once you get it, you want it again and
again. I’ll never forget the time a very
rare item dropped and I won the “roll.”
Yes, the game contains very close ties with gambling. It was worth a great deal of gold in the
game. I didn’t need it for my character
and I could sell it on the open market.
I made a ton of gold selling it and I was able to buy one of the best
mounts in the game. In able to compete
at the highest levels of raiding, besides having the necessary skill, you must
amass a great deal of gold and gear and have a certain amount of status with
great mounts etc. This hit kept me going
for a long while… ;)
I realized that I was hooked and I quit the game, more
than once. Yes, it was an addiction and
I had to go back. I haven’t played the
game seriously in several years now and I can safely say I could go back and
not be hooked. Well, at least I think
so. It’s lost its appeal and besides as
in many things, it became ordinary after a while.
What I’ve learned recently is that this same behavior
carries through in other parts of my life.
I’ve led a fairly protected life up until the death of my husband when I
had to venture forth into a world of strangers.
It’s been interesting to say the least, but also very difficult. I realized that people can also use the
intermittent reward system and it can hook you.
What was baffling to me was my attraction to such people, because in the
end the “house” always wins and it was a painful lesson each time. Yet, I always went back for more. I was thinking in humanistic terms always,
infatuation, personal attraction, commonalities, even developing a better
relationship, or a friendship in the least.
I thought I was always trying to make things better, to understand, to
know the person better, when in fact I was addicted to the intermittent reward.
How does this work in personal relationships? Well let’s say it starts with a series of
rewards. Contacting you constantly,
pursuing you, telling you things you want to hear, then it suddenly slows,
until you just have no idea when the next reward will come. You wait and wait, hoping. Then it comes when you least expect it, and
with it comes the adrenaline rush, the smile on your face that perhaps they
really do care. Then when they know they
have you hooked they withdraw even more, their attention turns to hooking yet
another naïve player. I mean it’s all
about having the most addicted to them and their game. Then just when you are thinking that it’s
time to quit, the “game producer” pulls out another big reward; one that might
hook you forever without much effort on their part while they go about hooking
others. Interestingly, these creators
tell you up front that you will never win because they aren’t interested in
ever giving you what you really want.
Absolute genius! What a better
way to keep you trying. But you must
remember you will rarely win because the odds are not in your favor.
So what I did I learn from realizing this? That I was looking in the wrong direction
always. I was trying to figure out the
game and its creator, when I needed to figure out myself and my own reaction to
the game. Once you realize you are being
manipulated and like a Pavlov dog salivating to a ringing bell, it suddenly
becomes apparent that it’s not the game or the creator, but you who needs to
change. I’ve never thought of myself as
a gambler, but I see I have the traits that can hook one into a dangerous game
of trying to win something that is impossible.
So, just like I walked away from Warcraft, I shall do the
same in my life. Game over, plain and
simple.
PS: This blog was written some time ago, just felt today was a good time to share it.